﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XNAGame_Lab1
{
    public class MyUser
    {

        List<Zoombie> _ListZoombie;
        /// <summary>
        /// danh sach cac zoombie cua nguoi choi
        /// </summary>
        public List<Zoombie> ListZoombie
        {
            get { return _ListZoombie; }
            set { _ListZoombie = value; }
        }

        Store _ListStores;
        /// <summary>
        /// danh sach cac quai phia tren cua nguoi choi 
        /// </summary>
        public Store ListStores
        {
            get { return _ListStores; }
            set { _ListStores = value; }
        }
        int _HP;
        /// <summary>
        /// hp cua nguoi choi 
        /// </summary>
        public int HP
        {
            get { return _HP; }
            set { _HP = value; }
        }
        Charactor _Charactor;
        /// <summary>
        /// thong tin ve nhan vat cua nguoi choi 
        /// </summary>
        public Charactor Charactor
        {
            get { return _Charactor; }
            set { _Charactor = value; }
        }
        /// <summary>
        /// thong tin ve ky nang cua nguoi choi 
        /// </summary>
        Skill _Skill;

        public Skill Skill
        {
            get { return _Skill; }
            set { _Skill = value; }
        }
        /// <summary>
        /// thong tin ve su kien cua nguoi choi 
        /// </summary>
        MyEvent _MyEvent;

        public MyEvent MyEvent
        {
            get { return _MyEvent; }
            set { _MyEvent = value; }
        }
        MyBag _MyBag;
        /// <summary>
        /// thong tin ve tui do cua nguoi choi 
        /// </summary>
        public MyBag MyBag
        {
            get { return _MyBag; }
            set { _MyBag = value; }
        }
        int _Level;
        /// <summary>
        /// thong tin ve cap do cua nguoi choi 
        /// </summary>
        public int Level
        {
            get { return _Level; }
            set { _Level = value; }
        }
        
    }
}
